Project+1+-+Classic+Temple

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**Step 1.** From the main menu, select File > New Scene.

**Step 2.** From the main menu, selectCreate > Polygon Primitives > Cylinder> An option window appears.



**Step 3.** In the Polygon Cylinder Options window, select
Edit > Reset Settingsand then set the following options:

>  > ​In the Polygon Cylinder Options window, click Create. Maya creates a cylinder primitive object that is octagonal in shape and positioned at the center of the Maya workspace. This cylinder is 20 units wide by one unit high, and has eight faceted sides. >  > > **Step 4.** With the base cylinder selected, choose the Rotate tool from theToolbox.A rotate manipulator icon appears over the primitive cylinder in the scene view. > > 
 *  Radius : 10
 *  Height : 1
 *  Axis divisions : 8
 *  Height divisions : 1
 *  Cap divisions : 1
 * <span style="background-color: #ffffff; color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> Axis : Y

<span style="background-color: #ffffff; color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the top view, drag the green Y manipulator ring to rotate the primitive cylinder so that one of the facets of the base cylinder is aligned with the grid as shown in the image below. <span style="background-color: #ffffff; color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> You are rotating the cylinder around its Y axis.

<span style="background-color: #ffffff; color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">

<span style="background-color: #ffffff; color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> <span style="background-color: #ffffff; color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> You may be asking yourself the question “How do I know if I’ve rotated the base exactly 22.5 degrees?” You can check the accuracy of the rotation by viewing the Channel Box. Rotate Y should be close to 22.5 degrees.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**To duplicate the temple base**
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the four view layout, click in the perspective view and tap the spacebar to display the base in this view.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">With templeBase selected, choose Edit > Duplicate Special >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]] from the main menu.<span class="anchor_wrapper"> The Duplicate Special Options window appears.
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Geometry Type : Copy
 * Group under : Parent
 * Translate : 0 1.0 0
 * Rotate : 0 0 0
 * Scale : 0.9 1.0 0.9

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">4. In the Duplicate Special Options window, click Duplicate Special. Maya creates a duplicate of the templeBase object that is scaled to 0.9 of the original in the X, Z axes, and is one unit above //templeBase//. As a result of the scale operation, the base for the temple now appears stepped.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Maya keeps track of the name of the duplicated object based on the name of original and renames the duplicated object //templeBase1//.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> To create a polygonal cube for the pedestal <span class="anchor_wrapper"> Leave the other options at their default settings. <span class="anchor_wrapper"> Note <span class="anchor_wrapper"> If the Polygon Cube Options window does not appear, ensure that the Interactive Creation option for primitives is turned off by first selecting Create > Polygon Primitives > Interactive Creation so that a check mark does not appear beside this menu item.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the Main Menu, select Create > Polygon Primitives > Cube >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Polygon Cube Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Width : 1.75
 * Height : 0.6
 * Depth : 1.75

> You may find it useful to dolly or tumble the scene view to obtain a better viewpoint.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Polygon Cube Options window, click Create Maya creates a cube primitive and positions it at the origin.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the side view, move the cube upwards (Y axis) so it rests on the top surface of the temple base. You can do this using the Move Tool or with the Channel Box . If you use the Channel Box, enter a Translate Y value of 2.3.


 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Channel Box, rename the cube //columnPedestal//.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**To create a polygonal cylinder for the shaft** Leave the other options at their default settings
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Create > Polygon Primitives > Cylinder >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Polygon Cylinder Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Radius : 0.5
 * Height : 6
 * Axis divisions : 12
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Polygon Cylinder Options window, click Create . Maya creates the cylinder primitive at the origin.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In side view, move the cylinder upwards (Y axis) so it rests on the top surface of columnPedestal. You can do this using the Move Tool or with the Channel Box . If you use the Channel Box, enter a Translate Y value of 5.6.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">The capital for the column rests on top of the column and is very similar to the pedestal. You duplicate the pedestal and position the duplicate at the top of the column.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Channel Box, rename the cylinder //columnShaft//.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">To duplicate the pedestal to create the capital Leave the other options at their default settings. Note <span class="anchor_wrapper"> If you positioned the geometry for the column using the Transform Tools and your mouse, the Y translate values may be incorrect for your particular model. You may want to continue positioning the objects by visual reference using your mouse. <span class="anchor_wrapper"> Using the duplicate options is an alternate method for positioning and scaling duplicated objects when you can anticipate its final location. >
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">With only //columnPedestal// selected, select Edit > Duplicate Special >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]]from the main menu.<span class="anchor_wrapper"> The Duplicate Special Options window appears.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Translate : 0 6.6 0
 * Scale : 0.8 1.0 0.8
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, click Duplicate Special . Maya creates a duplicate of the columnPedestal object and moves and scales it based on the options you set.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> The base for the column rests on top of the pedestal. You will create the base using one half of a NURBS sphere primitive and then move and rotate it into position. You will do this by modifying the creation options for the sphere primitive. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Channel Box, rename the duplicated cube //columnCapital.//

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> To create a NURBS sphere for the column base <span class="anchor_wrapper"> Note <span class="anchor_wrapper"> If the NURBS Sphere Options window does not appear, make sure you have Create > NURBS Primitive > Interactive Creation turned off and then try again.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Select Create > NURBS Primitives > Sphere >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].<span class="anchor_wrapper"> The NURBS Sphere Options window appears.

<span class="anchor_wrapper"> Leave the other options at their default settings. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> The sphere needs to be rotated 90 degrees and then positioned on top of the pedestal. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the NURBS Sphere Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Start Sweep Angle : 0
 * End Sweep Angle : 180
 * Radius : 0.75
 * Number of Sections : 8
 * Number of Spans : 4
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the NURBS Sphere Options window, click Create .<span class="anchor_wrapper"> Maya creates a half-sphere primitive at the origin.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> To rotate and position the sphere on the pedestal > <span style="color: #000000; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In side view, rotate the sphere so that the dome part is pointing up.<span class="anchor_wrapper"> This is accomplished by either of the following methods:
 * Rotating the sphere about the X axis using the Rotate Tool ’s manipulator handle.
 * Using the Channel Box to change the Rotate X value to -90.

<span class="anchor_wrapper"> When you scale an object non-uniformly along one of its axes, you are scaling it //non-proportionally//. > <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Move the sphere so it rests on the top surface of columnPedestal (Translate Y = 2.6, if you have been inputting values into the Channel Box ).
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Using the Scale Tool, scale the sphere along its Z axis (blue manipulator handle) so that the sphere becomes slightly squashed in appearance.<span class="anchor_wrapper">

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Channel Box, rename the sphere //columnBase//.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Up to this point, you have been viewing your objects in the default wireframe mode. In wireframe mode, objects appear transparent except for the simple wire outline that indicates their position and general shape. Maya provides several options for displaying objects in a shaded manner.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> Change the display of your scene so that the objects display as shaded objects.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> **To display the objects in smooth shaded mode**

> > <span style="color: #333388; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> **To group the objects for the column** <span class="anchor_wrapper"> It is important that you do not select any of the templeBase objects as part of your selection. If you accidentally select any of the base objects, deselect them. <span class="anchor_wrapper"> Leave the other options at their default settings > <span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**To view the Hypergraph **
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Enlarge your perspective view, and dolly and tumble the scene so you can easily view what you’ve completed so far.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the panel menu, select Shading > Smooth Shade All .<span class="anchor_wrapper"> The objects in your scene display in an opaque dark gray color. You can work with objects in either shaded or unshaded mode for the balance of this lesson.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Select the four objects that comprise the column simultaneously by doing one of the following:<span class="anchor_wrapper">
 * With your left mouse button, shift-click each object in turn until the four objects are selected in the scene view.
 * With your left mouse button, drag one large bounding box around the column objects in an orthographic view.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Edit > Group >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Group Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Group Under : Parent
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the Panel menu, select Panels > Layouts > Two Panes Stacked .<span class="anchor_wrapper"> The scene view splits into two viewing panels - each has their own separate Panel menu. You will set these to view the scene in the upper view and the Hypergraph in the other.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the lower pane menu, select Panels > Hypergraph Panel > Hypergraph Hierarchy .<span class="anchor_wrapper"> The Hypergraph panel will display below the scene view panel.
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">At the top of the Hypergraph panel, select the Scene Hierarchy icon to ensure the Hypergraph is displaying the scene hierarchy.<span class="anchor_wrapper">

>> <span class="anchor_wrapper"> <span class="anchor_wrapper"> In the Hypergraph, each node is represented as a rectangle labelled with an icon that denotes the type of information it represents (for example, surface, shading, and so on). Each node has a unique name assigned to it when it is first created. When you rename your objects, you are actually renaming the node associated with that object. >> <span class="anchor_wrapper"> Some nodes display with a line connecting them. This denotes that they are in a hierarchy and have a dependency structure based on how they were originally grouped. >> <span class="anchor_wrapper"> For the temple’s column objects, the hierarchy displays each of the named objects under a node labelled //group1//. Group1 is the //parent node//for this hierarchy of objects. >> <span class="anchor_wrapper"> In Maya, when the //parent node// (sometimes referred to as the root node) is moved, rotated, or scaled in any way, the child nodes (sometimes referred to as the leaf nodes) underneath are also affected. >> <span class="anchor_wrapper"> When you select objects at the top level of a hierarchy and move them, the objects within the hierarchy or group follow. <span class="anchor_wrapper"> Note <span class="anchor_wrapper"> This system of nodes, attributes, and hierarchies may initially appear somewhat complex, but it is one of the most powerful features of Maya. The node based architecture provides flexibility and power to create complex models, shaders, and animations.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Hypergraph panel, select View > Frame All .<span class="anchor_wrapper"> The Hypergraph displays the hierarchy for all of the objects in the scene. This approach to viewing the entities in the scene provides a very graphical approach to viewing all of the various nodes in your scene.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> > <span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> **To rename the parent node in the Hypergraph ** <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> Now that the column is grouped, you need to position it at one corner of the temple base. > <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> > <span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**<span class="anchor_wrapper"> To position the column on the temple base** <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> Tip <span class="anchor_wrapper"> Many of the tools and features in Maya can be accessed using keyboard shortcuts. In Maya, these shortcuts are called //Hotkeys//. Some Hotkeys are displayed directly beside the menu item, others are listed in the Hotkey Editor. For a complete listing of available hotkeys, go to Window > Settings/Preferences > Hotkey Editor.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Hypergraph, click on the //group1// node so it becomes active.<span class="anchor_wrapper"> In the scene view, all of the objects in the column group become selected as a result of selecting the group at the top (parent) level of the hierarchy.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Hypergraph, right-click the top node representing //group1// and select Rename from the pop-up menu.<span class="anchor_wrapper"> A small text box appears in the node.
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Enter <span class="code" style="font-family: 'Courier New',Courier,monospace; font-size: 13.3333px;">Column as the new name.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Change the display of objects to wireframe mode by tapping the 4 key on your keyboard.<span class="anchor_wrapper"> This is a keyboard shortcut. Instead of selecting the item from the menu you can use a single key to implement the command.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Hypergraph, select the //Column// at the top node so that //Column//becomes active in the scene view.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the scene view, use the Move Tool to position //Column// at the front corner of the temple base as shown below.<span class="anchor_wrapper">

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> With your first column in position, you can now create a copy of the column and position it on the adjacent corner of the base. > <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> > <span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> **To create a duplicate copy of the column** <span class="anchor_wrapper"> Leave the other options at their default settings. >> <span class="anchor_wrapper"> In the scene view it appears that nothing was actually duplicated. When an object is duplicated without any transformations the copy is positioned in the same position as the original. The two objects are on top of each other. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> You need to move the column into position on the adjacent corner of the temple base. > <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"> > <span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**<span class="anchor_wrapper"> To move the duplicate column into position on the base**
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">With //Column// still selected in the Hypergraph, select Edit > Duplicate Special > [[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]] from the main menu.<span class="anchor_wrapper"> The Duplicate Special Options window appears.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Number of Copies : 1
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, click Duplicate Special .<span class="anchor_wrapper"> The Hypergraph view updates to show an additional column object in the scene. The copy also takes on the prefix name of the original group and is now labelled //Column1//.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Hypergraph, ensure //Column1// is selected by clicking on its top node so it becomes selected in the scene view.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the scene view, use the Move Tool to position //Column1// on the adjacent corner of the temple base as shown below.<span class="anchor_wrapper">


 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the Toolbox, click the Four View layout shortcut.<span class="anchor_wrapper"> The workspace changes to a four view layout and the Hypergraph is no longer displayed.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">To group the two columns
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Ensure //Column// and //Column1// are selected.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Edit > Group >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Group Options window, select Edit > Reset Settings . Set the following options:<span class="anchor_wrapper">
 * Group Under : Parent

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> With the two columns grouped, you then duplicate the columns with a rotation option, the groups will duplicate and rotate around the pivot point at the origin (0, 0, 0). <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Group Options window, click Group .<span class="anchor_wrapper"> Maya groups the objects together in a hierarchy and the pivot point is positioned at the origin. (When the pivot point is relocated to the origin the Move Tool manipulator for the selected group appears at the origin.)

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**To duplicate and rotate the group**
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">With column group selected, select Edit > Duplicate Special >[[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]] from the main menu.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Rotate : 0 90 0
 * Number of Copies : 3

> <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Duplicate Special Options window, click Duplicate Special .<span class="anchor_wrapper"> The columns are duplicated and rotated by 90 degrees with each copy.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**To template the base and columns** > <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the side view, with the Selection Mask set to Hierarchy, select all the objects in your scene.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Display > Object Display > Template .<span class="anchor_wrapper"> The selected objects become templated.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> For your classic temple, you need to create the entablature using a torus primitive. An entablature is a structure that lies horizontally upon the columns of a temple and supports the roof. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> **To create and position a torus primitive for the entablature**
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Create > NURBS Primitives > Torus > [[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the NURBS Torus Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Radius : 8.5
 * Minor Radius : 0.5
 * Number of Sections : 24

<span class="anchor_wrapper"> Note <span class="anchor_wrapper"> If the NURBS Primitives Options window does not appear, ensure that a check mark does not appear beside the Interactive Creation menu item before selecting Create > NURBS Primitives > Torus > by first selecting Create > NURBS Primitives > Interactive Creation.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the NURBS Torus option window, click Create.


 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Channel Box, rename the torus primitive //Entablature//.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Move the entablature vertically in the scene so it rests on top of the columns ( Translate Y = 9.7).<span class="anchor_wrapper">

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">**To select components of the entablature** <span class="anchor_wrapper"> The menu that pops up is a //marking menu// for quickly selecting operations relevant to the object where you right-click the mouse. In this case, the choices pertain to the display of the entablature’s components. > <span class="anchor_wrapper"> A set of small pink squares appear on Entablature called control vertices. Control Vertices (CVs) describe the shape of an object based on their position in space. If you move any combination of these vertices, you change the shape of the object. >
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the side view, dolly in for a closer view of //Entablature//.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Set the Selection Mode to Component mode.
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Right-click the wireframe of Entablature and select Control Vertex from the pop-up menu.<span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Drag a selection box around the top row of vertices so they become selected.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Using the Move Tool, move the vertices up vertically as shown below to change the shape of //Entablature//.<span class="anchor_wrapper">

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> The roof for the temple rests on top of the entablature. The roof for the temple is created using one half of a sphere primitive. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">To cancel the display of the CVs, right-click the wireframe of Entablature once again and select Object Mode from the pop-up menu.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> **To create a roof for the temple** <span class="anchor_wrapper"> In the NURBS Sphere Options window, click Create. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> The roof needs to be rotated -90 degrees about the X axis and positioned on top of the entablature. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Select Create > NURBS Primitives > Sphere > [[image:http://download.autodesk.com/us/maya/maya2013_getting_started/images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png]].
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the NURBS Sphere Options window, select Edit > Reset Settings and then set the following options:<span class="anchor_wrapper">
 * Start Sweep Angle : 0
 * End Sweep Angle : 180
 * Radius : 8.75
 * Number of Sections : 8
 * Number of Spans : 4
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Rename the half-sphere //templeRoof//.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> To rotate and position the roof on the entablature
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In side view, rotate the roof so that the dome part is pointing up.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Move the roof so it is positioned close to the top edge of //Entablature//.
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Scale the roof along its Z axis (blue manipulator handle) so that the sphere becomes slightly squashed in appearance.<span class="anchor_wrapper">

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> Now that the roof is complete, you can untemplate the templated objects. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> **To untemplate objects** <span class="anchor_wrapper"> Select by hierarchy: template ensures that only templated objects will be affected by a selection.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">On the Status Line, choose the Select by hierarchy and combinations button.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">On the Status Line, choose the Select by hierarchy: template button.<span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the scene view, drag a selection box around all the objects in the scene so that the templated objects are selected simultaneously.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Display > Object Display > Untemplate.
 * 3) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">On the Status Line, choose the Select by hierarchy: root button.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">To assign a new material to the temple objects <span class="anchor_wrapper"> This changes the selection mask back to objects so you can select objects in the scene. It is a shortcut to access this feature. <span class="anchor_wrapper"> Tip <span class="anchor_wrapper"> If objects won’t select in the Maya scene, check that your selection mask is set correctly on the Status Line.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Right-click the wireframe of Entablature and select Object Mode from the pop-up menu.<span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Drag a selection box around all the objects in your scene to select them.

> <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the Status Line, select the Rendering menu set using the menu selector.<span class="anchor_wrapper"> The main menu changes to display the menu set for Rendering.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">From the main menu, select Lighting/Shading > Assign New Material .<span class="anchor_wrapper"> The Assign New Material window appears.

<span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> With a shading material assigned to all the objects, you need to edit the color attributes of the //templeShader// material. <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the materials list on the right, select Blinn .<span class="anchor_wrapper"> A Blinn shading material is assigned to all the objects in the scene and the Attribute Editor updates. Blinn shading materials (named after the inventor of this shading algorithm) provide for high-quality specular highlights on surfaces.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Attribute Editor, rename the blinn1 shading material to//templeShader//.

<span style="color: #333388; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;"><span class="anchor_wrapper"> To edit the shading material’s attributes <span class="anchor_wrapper"> The mini Color Chooser appears. > <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Attribute Editor, click in the gray box to the right of the word Color.<span class="anchor_wrapper">

> <span class="anchor_wrapper"> <span class="anchor_wrapper"> In either case, as you adjust the color wheel indicator, the temple objects become the same color you select in the Color Chooser. > <span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Click the ring between yellow and orange to achieve a sand color. You can further refine this color by clicking a shade in the square palette.<span class="anchor_wrapper"> The exact color is unimportant for this lesson. However, if you’d like more options for choosing your color, you can double-click the the gray box to display the full Color Chooser.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Click Done to close the chooser.<span class="anchor_wrapper"> You will learn more about Maya’s shading and texturing capabilities in future lessons.

<span class="anchor_wrapper"> The attributes for templeBase display in the Attribute Editor. > <span class="anchor_wrapper"> These are the same attributes you edited when you assigned the//templeShader// shader to all the objects in the scene. When you first create an object, you see two default nodes for shading, initialShadingGroup and lambert1. When you assign a shading material, the two default nodes are replaced by the attribute node for the assigned shading material. > <span class="anchor_wrapper"> You will encounter transform, shape, input, and shading nodes throughout your work with Maya. There are other types of nodes that you’ll learn about as you continue learning about Maya.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">In the Attribute Editor menu, choose the Selected menu item, and select templeBase from the list.<span class="anchor_wrapper">
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Click the //templeShader// node tab to see its attributes.<span class="anchor_wrapper"> If you can’t see this tab, click the display arrow to the right of the tabs.
 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Close the Attribute Editor using the Show/Hide icon.


 * 1) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Select File > Save Scene As.
 * 2) <span style="color: #000000; display: block; font-family: Verdana,Geneva,Arial,Helvetica,sans-serif; font-size: 13px; text-align: left;">Type <span class="code" style="font-family: 'Courier New',Courier,monospace; font-size: 13.3333px;">Lesson4Final in the file browser area reserved for file names, and then click Save As.