Tips

File> Project Window
 * Create a Project**


 * Problem: //When I select even 1 vertex, all other vertexes are highlighted.//**
 * Solution: //You have the soft selection mode enabled, to disable the soft selection mode in your maya, just double click in the move tool icon.//**


 * Display > UI Elements > Show all UI Elements**


 * Window > Settings/Preferences > Preferences > Edit > Restore Default Settings**


 * Modify > Convert > NURBS to subdiv > to Polygons**


 * Interactive Creation for polygons and NURBS**


 * Paint Selection Tool - Check a box - select/un-select - select B and left-click mouse to change brush size.**


 * Rotation - + makes it larger, - smaller.**

Move tool fn + left arrow
 * To move Pivot Point on Mac**

Modify - Center pivot Mesh - combine - two polygons Mesh - separate

Mesh > Cleanup > Nonmanifold geometry - removes non-uniform geometry

Right-click >Edge > Mesh > Fill Hole Normals. Soften Edge @http://3dtrainer.com/members/video_players/poly_tools/

Mesh > Create Polygon Tool - draw objects and extrude

Mesh > Mirror Geometry - model a half object and mirror it.

Change Middle Mouse assignments on Mac under preferences>Expose@Spaces>